3D Modelling - Exercises



05/04/2023 - 03/05/2022 (Week 01- Week 06)
Yong Kai Yi (0352826)
3D Modelling
Exercises


INSTRUCTIONS

Module information booklet:



Week 1 (05/04/2023)

 
fig: lecture

During week 1, Mr.Kamal briefed us on the module information and gave us an introduction to Blender. We learned about the basics of Blender, for example, how to add shapes, how to transform, and so on.


Week 2 (12/04/2023)

Exercise 1: Primitive Modeling

Tutorial:



Progressions:


 
fig: references 

I found some references from Google and kinda like the Jack in the Box toy concept. 

fig: box

I start off by creating the box using 7 cubes (one is for the lid) and adjusting the "z" size to form a board. 

fig: arranging

Arranging them in different views, make sure they are aligned.

fig: Boolean

fig: Boolean

fig: Boolean

Use the modifier, Boolean to make a hole for the top part of the box by placing the cylinder in the middle of the cube and adding the modifier, deleting the excessive parts. 

fig: spring

First, I add a cone and add the Array modifier by setting 0 for the x-axis and adjusting the z-axis. I added 7 cones and then adjust the overall size to fit in the box.

fig: bend

After adjusting the size, I add another modifier, Simple Deform (Bend) to create the curvy look.

fig: hat 

fig: hat

fig: hat

fig: hat

I wanted to make a curled cone shape for the hat, but unfortunately, the shape cone can't bend so I use a cylinder array instead. First, I add the modifier, and array, then deform (taper), and lastly deform (bend). 

fig: mouth

I tried to use a sphere to make the mouth but it doesn't really look nice.

fig: mouth

I chose a cylinder instead.

fig: mouth

I place the half cylinder on the sphere and use Boolean to cut out the mouth shape.

fig: mouth

When using the modifier Boolean on the sphere it will cause some unrefined edges.

fig: mouth

I tried using smooth by right click the sphere.

fig: different faces

I was a bit indecisive, hence I tried out different shapes for the face.

fig: color

At first, I try to explore by adding different colors and see which suits the best.

fig: wrap image

In the end, I chose the color palette I liked and used in the advanced typo project. I thought this color palette suits this theme. For the box, I use image texture instead, as I wanted to make a more complex pattern so can emphasize the character which has a simpler texture.

fig: add texture

I added glossy material for the bell to make it stands out more.


Outcomes:

fig: outcome

While waiting for final feedback, I decided to submit this version first and see if there are still further changes, and try to resubmit after Mr.Kamal's feedback.


2nd outcome:

fig: outcome 2

Final outcome:

fig: final outcome



Week 3 (19/04/2023)

Exercise 2:  Cylindrical Modeling

Progression:



Final outcome:

fig: cylindrical modeling 1st outcome

Final outcome after feedback:

fig: cylindrical modeling final

Week 4-5 (26/04/2023-03/05/2023)

Exercise 3: Box Modelling

Cartoon TV progressions:


Final outcome:

fig: exercise 3 box modeling final outcome

Week 6 (03/05/2023)

Exercise 4: Karambit Modeling

Progressions:



Final outcome:

fig: karambit final outcome


FEEDBACKS

W3 model before colored:
can tilt the box a bit and bend more for the character, to have the arch shape, looks more dynamic.

W6 feedback:
Need to zoom out a bit, and make one of the bottles slimmer so overall will look more interesting. Add background, and make sure the camera doesn't show the edge of the plane.


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